While on the ground releases homing orbs on a target if hit, the target cannot move for 7 seconds. During phase 4, orbs appear on the battlefield. Used when Sephiroth is infused with wind.ĭuring phase 3 an orb appears under a target. Casting Aeroga leaves a damaging gust on the battlefield for 5 seconds. Sephiroth's Telluric Fury and Aeolian Onslaught gain a Wind element and extra hits. Used when Sephiroth is infused with lightning. Lightning hits the battlefield 6 times over 8 seconds, each bolt striking twice. Used when Sephiroth is infused with fire.įour Ice crystals will explode in 8 seconds if not destroyed. Soon after, the ground erupts into Fire that persist for 10 seconds. Jumps and lands atop a target, waves of energy coming up from the ground.Ĭhanges elemental affinity and weakness between Fire, Ice, Lightning and Wind.
Sephiroth sends out waves of energy at a target.
Sticks Masamune to the ground, pulling a target in before uppercutting them. Slashes a target thrice with his Masamune.Ĭrouches down if attacked, will counter.Ĭasts Firaga, dealing Fire damage to a target.Ĭasts Blizzaga, dealing Ice damage to a target.Ĭasts Thundaga, dealing Lightning damage to a target.Ĭasts Aeroga, dealing Wind damage to a target. Uppercuts a target and slams down with his Masamune.
Sephiroth slashes his Masamune down to his right. = Physical damage = Magical damage Attack Phase 4: When close to death, Sephiroth begins counting down to Divine Proclamation.Sephiroth's attacks depend on the battle phase. Scintilla Telluric Fury Aeolian Onslought Firaga Blizzaga Attacks